I got a few pieces I haven't fit together yet. Figuring maybe you could help.
I dunno if you were around at the tail end of that dream shit. I didn't talk to the lady at the end, 'cause you're not supposed to rough up dead people, but she told a friend of mine about some gates? We gotta find 'em before the bad guys do.
We already know where one is, right? If we figure out what signatures its giving off, with... lyrium magic shit, we can see if others give off the same signals. That is, if you can map that to something like a radar scheme. It's gotta give off some level of radiation, maybe not the traditional kind, but... look, you tell me what to build and I'll build it.
Does that make... any fucking sense? [Does anything, anymore?]
And there is the barest curl of amusement in his tone that just comes with the territory of witnessing the inevitability of rational science-minded people giving up and talking seriously about magic and lyrium. ]
Well, if you wanna play, you should probably check out our toys.
We've been using something called a thaumoscope to take rift-readings. It's actually more of a catch all, it registers any kind of magical output, but we've locked down the signatures associated with—actually it's interesting, because a rift creates an outpouring of magical energy drawn out from the Fade, and yeah, it's measurable like radiation. I've been calling it Fade-iation.
Do you like that term, by the way, Fade-iation. [ —slightly defensively. ]
So we're talking short range detection, except in places where the Veil has thinned in widespread patterns to the point of decay—and even then we're talking about a limited area in comparison to the whole continent. Because all a rift is is a tear, a space where the Veil is inactive. Different to how we conceptualise wormholes back home, 'cause the Veil is an active force that separates from system from the other.
Which means what we should be chasing are Veil holes.
But mainly I'm talking about Veil weakness. What creates it, what's the pattern, is it environmental, is it something else. And as for these gate things—
I kind of missed the finale? Of the dream adventure? But we know about one. It's a rift, but, uh. Different. Nasty. Still open.
It's not as titillating as it sounds. It's a transmittable—
[ A slight dad-noise exhale. Fantasy bullshit. ]
—tangible corruption. Manifests as incurable disease as well as actual matter, kind of like a black ooze situation. Anyway. The rift in Ghislain, this gate, was spewing out that. And more so when we tried to close it.
So it's absolutely giving off something else, and it's all nasty.
Worth noting that Corypheus also uses the Taint for purposes most nefarious, but hey, don't we all.
[ Joke or not a joke, it gets a cackle out of Tony anyway. But, to business; ]
Uh-uh, but that's not a bad place to start.
And reading up on infectivity in case its transmittable through, like, your dreams, or whatever. You'll find as you play along that the literature can get hilariously medieval-sounding while also being completely accurate to what we're dealing with.
Definitely. Maybe you space guys have different standards but sometimes you forget about what we're dealing with until someone's asking you about their imbalanced humours and catching a cold from bad vibes.
We had a nasty bug go round about a year ago, I put out some comms, whipped together a sanitizer, taught some folks the wonders of microorganisms. All due credit to the bumpkins, but team medbay actually adapted their practices.
The spooky torture mage who sided with the Venatori in our dreams? Yeah he's pretty solid, and the Chantry dwarf lady. [ They have names, Tony. ] They disinfect wounds now and everything. Or—probably some of 'em do, still. Haven't kept tabs.
uh, crystal.
How're you with magic radar, or is that something you need a hand with?
[Amos speaks without pride or ego; his voice is calm the the point of being near expressionless.]
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I dunno if you were around at the tail end of that dream shit. I didn't talk to the lady at the end, 'cause you're not supposed to rough up dead people, but she told a friend of mine about some gates? We gotta find 'em before the bad guys do.
We already know where one is, right? If we figure out what signatures its giving off, with... lyrium magic shit, we can see if others give off the same signals. That is, if you can map that to something like a radar scheme. It's gotta give off some level of radiation, maybe not the traditional kind, but... look, you tell me what to build and I'll build it.
Does that make... any fucking sense? [Does anything, anymore?]
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[ It makes as much sense as anything makes sense.
And there is the barest curl of amusement in his tone that just comes with the territory of witnessing the inevitability of rational science-minded people giving up and talking seriously about magic and lyrium. ]
Well, if you wanna play, you should probably check out our toys.
We've been using something called a thaumoscope to take rift-readings. It's actually more of a catch all, it registers any kind of magical output, but we've locked down the signatures associated with—actually it's interesting, because a rift creates an outpouring of magical energy drawn out from the Fade, and yeah, it's measurable like radiation. I've been calling it Fade-iation.
Do you like that term, by the way, Fade-iation. [ —slightly defensively. ]
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It works.
[He will say it with straight faced certainty later.]
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[ Vindication.
Okay, moving on. ]
So we're talking short range detection, except in places where the Veil has thinned in widespread patterns to the point of decay—and even then we're talking about a limited area in comparison to the whole continent. Because all a rift is is a tear, a space where the Veil is inactive. Different to how we conceptualise wormholes back home, 'cause the Veil is an active force that separates from system from the other.
Which means what we should be chasing are Veil holes.
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[Just clarifying, not arguing. Amos is more of a follower.]
...That needs a better name.
[Veil holes.]
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[ We'll workshop it. ]
But mainly I'm talking about Veil weakness. What creates it, what's the pattern, is it environmental, is it something else. And as for these gate things—
I kind of missed the finale? Of the dream adventure? But we know about one. It's a rift, but, uh. Different. Nasty. Still open.
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[There's no good words for most of this because it's fucking magic. Then again, the guy who named radar probably felt pretty dumb.]
[If he didn't, in Amos' opinion, he should have.]
Yeah. We gotta try'n get some readings on it. See if it gives off Fadiation or something else.
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You read up much about the very hilariously named phenomenon known as the Taint?
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[He's confident whatever Thedas has to throw at him can't be worse than McElderry in winter. He's been right so far.]
...Now I gotta.
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[ A slight dad-noise exhale. Fantasy bullshit. ]
—tangible corruption. Manifests as incurable disease as well as actual matter, kind of like a black ooze situation. Anyway. The rift in Ghislain, this gate, was spewing out that. And more so when we tried to close it.
So it's absolutely giving off something else, and it's all nasty.
Worth noting that Corypheus also uses the Taint for purposes most nefarious, but hey, don't we all.
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[Is that a joke? It might be. Amos' delivery is the same flat-voiced minimalism he nearly always has on display.]
You made a hazmat suit yet, Prof?
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Uh-uh, but that's not a bad place to start.
And reading up on infectivity in case its transmittable through, like, your dreams, or whatever. You'll find as you play along that the literature can get hilariously medieval-sounding while also being completely accurate to what we're dealing with.
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More medieval than living in a fuckin' castle? [Because, newsflash, but...]
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I wish.
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[Uh, anyway.]
So if the whole getting home deal doesn't work out, after the war it's making hand sanitizer and teaching these bumpkins not to drink it.
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We had a nasty bug go round about a year ago, I put out some comms, whipped together a sanitizer, taught some folks the wonders of microorganisms. All due credit to the bumpkins, but team medbay actually adapted their practices.
The spooky torture mage who sided with the Venatori in our dreams? Yeah he's pretty solid, and the Chantry dwarf lady. [ They have names, Tony. ] They disinfect wounds now and everything. Or—probably some of 'em do, still. Haven't kept tabs.
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[ That was a pivot. ]
I haven't—asked. There's been a lot to unpack? I'm going off weird dream rumour, so.
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[The softness of his voice, the easy going flippancy, is back like it never left.]
They never taught me shit about biochem, up the well. Better get the fuck home instead.
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Plan B is burning incense around the next rift to spit out a real doctor. No offense to the wizards.
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